#HYPER LIGHT DRIFTER SWITCH REVIEW SERIES#
The rest of the story revolves around you being given a series of tasks by the AI fighting off the enemy airships, but also awakening the island’s strange spirit animals.
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There are small item descriptions if you look at each item in your backpack, but I didn’t even discover this until an hour or more into the four or so hours it took to wrap things up. Cues are often only visual, based on pattern recognition and the root essence of task and quest design. It’s a testament to the game’s design that this type of thing works so seamlessly without much in the way of explanation. Each item must be picked up, placed in your backpack, and then brought to the doc bot system to boot. There’s no item description or explanation, but clear patterns and simple guided area exploration will generally mean you find your goal. For instance, that first task of waking the AI involves finding three different pieces of circuitry to repair and boot them up.
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Lila’s Sky Ark features some intuitive, but also very simple gameplay. If anything to do with Lila’s origins is explained I missed it, along with its supposed prequel connection to Resolutiion. It’s a shame the game is doggedly determined to remain mysterious, and the bizarre characters and creatures are never explained. Pretty much nothing is the answer, except the island is being attacked by large airships piloted by musical robots, and it’s your job to travel the breadth of the island to fight them off. It’s time to awaken the AI doctor bot and see what they can tell you. It’s not clear whether you have amnesia, or if Lila is some kind of newly grown human, but your first task is to get some answers. However, being limited to pot throwing and nonsensical plots can lose me quickly and the game does little to hold your attention long.Īs you might expect, you play as Lila, a little girl who seems to be the only human inhabitant of a vast ancient island that is floating high in the clouds. In those respects, I was not disappointed. Having played Resolutiion two years back for review, my playthrough of Lila’s Sky Ark came with a few expectations wonderful music, quirky pixelart graphics and that Hyper Light Drifter aesthetic. Being stripped of power as the player, frames the game very differently from its predecessor.
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Instead of a battle-hardened protagonist, Lila is just a little girl, and yet must still brave the same kind of strange world and the dangers within. Where Resolutiion was a hack-n-slash with punishing combat, Lila’s Sky Ark eschews all weaponry and limits you to throwable pots and other items. Lila’s Sky Ark, just two years later, is a prequel to that bizarre tale, but plays in a very different manner. Their last game, Resolutiion (mind that extra i) was populated by weird worms, bonkers creatures and set in a world that owed much to Hyper Light Drifter. Monolith Of Minds has a particular penchant for the strange. Is it pot-throwing heaven or thrown from the same old clay? The Finger Guns Review. Monolith of Minds are back with a prequel to Resolutiion with Lila’s Sky Ark, a neon-infused Zelda-like.